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Meet our tool stack developed to model Volumetric Simulations of Physical DragonO² Environments.
The CryptoPunks are 24x24 pixel art images, generated algorithmically. Most are punky-looking guys and girls, but there are a few rarer types mixed in: Apes, Zombies and even the odd Alien. Every punk has their own profile page that shows their attributes as well as their ownership/for-sale status.
It is the world's first fully automatic volumetric render engine. A software tool exclusively designed by LEDPULSE for DragonO².
- Import of three-dimensional files created in:
C4D, blender, Houdini etc.
- Generation of DMF files
- Skin and light edit in real-time
What you see is what you get.
Now it is not necessary to imagine how the installation would look like. We have designed a simulator that allows you to appreciate "voxel by voxel" any type of Dragon configuration and navigate around it in real time.
A 'voxel by voxel' simulation
- Real-time navigation
- Simulation of light and texture
- Integration and synchronization of external elements (DMX, Kinect, 2D screens etc)
Open to a worldwide community
The TD render patch brings the Dragon to a worldwide community of digital creators.Digital arts are evolving exponentially and the TouchDesigner community represents the must evolved example of it. We have had the collaboration and foreknowledge of some of the most relevant digital artists in the world thanks to the integration of this community to the Dragon format. A new format. A new community of digital artists. Linked through the TouchDesigner Dragon Render Patch.
- Import 3D files
- Integration of external elements (DMX, Kinect, ILDA etc)
It is the world's first fully automatic volumetric render engine. A software tool exclusively designed by LEDPULSE for DragonO.
- Import of three-dimensional files created in:
C4D, blender, Houdini etc.
- Generation of DMF files
- Skin and light edit in real-time
What you see is what you get.
Now it is not necessary to imagine how the installation would look like. We have designed a simulator that allows you to appreciate "voxel by voxel" any type of Dragon configuration and navigate around it in real time.
A 'voxel by voxel' simulation
- Real-time navigation
- Simulation of light and texture
- Integration and synchronization of external elements (DMX, Kinect, 2D screens etc)
Open to a worldwide community
The TD render patch brings the Dragon to a worldwide community of digital creators.Digital arts are evolving exponentially and the TouchDesigner community represents the must evolved example of it. We have had the collaboration and foreknowledge of some of the most relevant digital artists in the world thanks to the integration of this community to the Dragon format. A new format. A new community of digital artists. Linked through the TouchDesigner Dragon Render Patch.
- Import 3D files
- Integration of external elements (DMX, Kinect, ILDA etc)