We evaluate the physical configuration of the volumetric display and calculate the content adaptation in terms of lighting conditions, points of view, duration, interactivity levels, schedule - duration, additional elements, choreography etc.We evaluate technical factors about the incidence of the content in the power consumption and energy picks of the device for an optimal and safe performance.
We evaluate the most efficient methods to make files and work environments compatible. We interpret the communicative and creative needs and based on them, we create the systems and methods necessary for the adaptation of the content.
OBJ - FBX - ABC - C4D
We produce a Voxel by voxel representation of the actual final installation, simulating the organic distribution of LED neurons in the exact position. Trough this simulation, we can navigate around the installation in real-time through our UNREAL DRAGON SIMULATOR. This allows us to visualize possible improvements in the content before transmitting to the real installation.
In volumetric LED formats, is necessary to evaluate factors as the thickness of the volumetric skin, the overlapping of voxels, the light intensity per cubic meter, the relative transparency etc. All of thus factors have a direct visible influence in the final result.
During the quality control testings of the DragonO2 hardware, we make a real size content projection. This process allows us to evaluate the final effect visual effect. Besides, we measure the balance in between the content and the machine electric performance for every particular setup.
For “storytelling” content, the final editing is where everything comes to life. We have the tools to set up the volumetric content in a perfectly synchronized multi layer editing line. BPM matching, Voice and music synchronization, Key framing. All of this in a REAL 3D experience.
Final Setup Tests
Once that the Dragon experience is in the final location, there are always little final adjusts to make. Directional variations, readjust of lighting conditions, or simply “last minute changes” from the customer or creative team. The content variations are flexible and adaptable until the last moment,