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January 5, 2022

A serious approach to the 'virtual twin' concept

During CES 2022, Dassault Systèmes showcased the revolution of medical care with the latest technology advances.

USER
Dassault Systèmes
Location
Vegas
America
eVENT / VENUE
CES 2022
Body
DRAGON O²
Mind
Prome3
Resolume
TouchDesigner
Unreal
Soul
Virtual Twin Interactive representation

Project DNA

Introduction

Dates
January 5, 2022
January 7, 2022
LOCATION
Vegas
America
Event / VENUE
CES 2022
Integrator
Taylor - Globacore

CES is the biggest event bringing state-of-the-art advances, pioneering thinkers & the world’s tech leaders under one roof at the Las Vegas Convention Center experiencing the next generation of innovation.

We proudly collaborated with Dassault Systèmes, helping them bring their vision to showcase their latest technology The Virtual Twin, which is a virtual representation of a real-world entity or system.

Combining virtual technologies, analytics, and artificial intelligence the virtual twin technology creates the conditions to revolutionize how the human body is treated by virtually simulating different scenarios for health prevention and optimization.

Meet your virtual twin.

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Hardware

The Body of The Dragon

MODEL
DRAGON O²
Size / Voxels
27 Modules - 162,000 Voxels - 20.25m²

In an environment as relevant as the CES in Las Vegas, this impressive installation of 162,000 voxels distributed in 27 modules has been showcased in a total of 20.25 cubic meters of projectable volumetric space. The largest number of voxels contained in a commercial stand in history represents a great achievement from a technical point of view.

Rigging: Truss Structure

Software

The Mind Of the Dragon

Software Tools
Prome3
Resolume
TouchDesigner
Unreal
eXTERNAL tOOLS
Noitom
Kinect
INTEGRATIONS
3D Face Scan
Motion Tracking

3D Face Scan

A facial scanning system was implemented. It reproduced the user's face inside the three-dimensional volumetric environment in a fully recognizable way. The facial scanner system was designed entirely in **Unity, **using a Kinect camera as the capturing element.

NOITOM Perception Neuron Motion Tracking

Through our collaboration with NOITOM, we have replicated the "Virtual Twin" concept with high-precision motion capture. We have combined the hardware and software designed by NOITOM together with an integration in Unity that has made possible the representation of a moving human body with total precision within a volumetric virtual environment.

Virtual Twin Data Tracking

The expression of the virtual twin was created through the use of the NOITOM body-tracking suit and its integration within the Dragon through Unity. It was possible to make a single record of each attendee by creating an independent file of their movements and therefore of their corresponding virtual twin.

Content

The Soul of The Dragon

CONTENT
Immersive
SOUL
Virtual Twin Interactive representation
PERFORMER
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ENVIRONMENT
Tradeshow
DIRECTOR
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EXHIBITION
Temporary

This Dragon experience simulated the connection and interaction between human and virtual beings through real-time content and data processing, showcasing the visitor's biometrics in a volumetric and expanded way.

This imperceptible latency created a sensation of 'reflection' and 'real-time' visual information. As part of the show, a professional dancer performed using the NOITOM body-tracking Perception Neuron suit taking the virtual twin concept to another level.