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February 28, 2020

Berlinale - A Classic Cinema Festival

AUDI and Factory Berlin have brought the DragonO experience to one of the most prestigious film festivals in the world. The Berlin Film Festival - Berlinale

USER
Audi
Location
Berlin
Europe
eVENT / VENUE
Berlinale - International Film Festival
Body
DRAGON O
Mind
Prome3
Unreal
TouchDesigner
Resolume
Soul
Beyond Cinematic

Project DNA

Introduction

Dates
February 28, 2020
LOCATION
Berlin
Europe
Event / VENUE
Berlinale - International Film Festival
Integrator
Satis&Fy

The Berlinale in the city of Berlin is one of the most important film events in the world. The biggest stars in the world of cinema walk the red carpet during the exhibition. AUDI, one of its main sponsors, has created an avant-garde space where the DragonO artistic installation represents the future of digital cinematography. A new way of understanding the narrative of cinema and the perception of the moving image. This time, in real 3D. Without glasses. no tricks. A direct contact with the future.

Alongside the Venice Film Festival in Italy and the Cannes Film Festival in France, the Berlinale is a film festival held annually in Berlin, Germany.

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Hardware

The Body of The Dragon

MODEL
DRAGON O
Size / Voxels
16 Modules - 96,000 Voxels - 12m²

AUDI has created an entire building to house the 16-module, 96,000-voxel mobile installation in the center of Berlin. The modularity of the installation and the mobile structure have allowed last-minute creative adjustments, varying the location of the installation in a matter of minutes. The versatility and adaptability of the hardware have been tested, getting the best results from the experience.

Rigging: Custom-made metal structure

Software

The Mind Of the Dragon

Software Tools
Prome3
Unreal
TouchDesigner
Resolume
eXTERNAL tOOLS
Kinect
INTEGRATIONS
Motion Tracking

Interactive

With the aim of transmitting control over the volumetric image, a set has been designed combining TouchDesigner and Resolume, exploiting the combined capabilities of these two programs. The programming sequence of the clips was triggered manually according to attendance conditions. The interactive capabilities were triggered according to the level of attention and curiosity of the viewer. Human interaction was a constant and overriding factor in software retrofitting**.**

Content

The Soul of The Dragon

CONTENT
Interactive
SOUL
Beyond Cinematic
PERFORMER
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ENVIRONMENT
Entertainment
DIRECTOR
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EXHIBITION
Temporary

The cinema has always represented the dream capacity of human beings both at a technical level and at a narrative level. With this art installation, we wanted to represent that capacity. That of interpreting and transforming reality and creating stories of which we are part. In a setting as privileged as the red carpet of the Berlinale, we have been able to share the narrative and interactive capabilities of DragonO with a sensitive and open public**.**